Smoke Effect Tutorial with nParticles from Maya from hector bermudez on Vimeo.
In this tutorial i'll explain how to get a smoke effect without using fluids just Particles from Maya some easy steps. If you have any doubts, feel free to ask me.
This is the expression used for the particles :
nParticleShape1.spriteTwistPP = rand (-180,180);
nParticleShape1.spriteNumPP = rand(1,5);
nParticleShape1.MyRot = rand (-1,1);
This is the expression used for the turbulence Field in Phase X,Y,Z:
turbulenceField1.phaseX = turbulenceField1.phaseY = turbulenceField1.phaseZ = time*.1;
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